I had played three different games recently who put heavy emphasis in the choices you make. InFamous 2, The Walking Dead and Mass Effect 3. InFamous 2 was a very bipolar experience. You either is evil or good. All black and white. The Walking Dead and Mass Effect where very gray in a lot of its decisions. While Mass Effect sure made my past decisions, some of them tracking back to the very first game, make its weight be felt in the later games, specially the third one, The Walking Dead is still to show me this weight ( I have played only two episodes).
I think it is nice to see games holding players responsible for their decisions, even when they were made a long time ago. And specially when they make it seem a good idea at the time. Like most things in the 80s. And I swear, the mullet hair style should be at least a felony. if you have one, don't delude yourself, you are not cool. No, you aren't.